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Idol Threat

Model and Texture Work

Idol Threat is a comedic  action side scroller featuring the infamous Danger Dave.  You control Dave as he plunders his latest find, a deep underground cave system once inhabited by the Aztecs.  Collect shiny objects as you use Dave's trusty grapple hook to swing your way through the deadly cave biomes.  Swing from stalactites across pools of molten lava.  Dive deep underwater to collect forgotten treasure.  Collect all the Golden Idols to unlock an ancient Aztec passage.

Idol Threat is a game all about fun, fluid movement with the grapple hook.  All the games mechanics are built around it.  The challenge comes from using your grapple effectively to avoid the cave's multitude of deadly traps and obstacles. Snag some loot while your at it!

 

Project Lead

Programming Lead

Art Lead / Environment

Character Design

Mark Proveau

Mike Egan

Dana Vaillancourt

Scott Parsons

These are some examples of the 3D modeling, design, and texture work I am responsible for in Idol Threat.  I worked on small items such as pickups and decorations to populate the vibrant cave world of the game.  The cartoon like style Idol Threat employs made these models a lot of fun to work on.

Dev Team

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Screenshots

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