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ROBOTIC EMP-LOYEES

USER INTERFACE WORK

Robotic EMPloyees was created over 2 days of full work, 48 hour in all!  Fight against your fellow Recycle-bots to collect and hold onto some valuable retro computers. Jump to avoid the shock waves that result from removing the computers from their connections. Avoid your friends, who can smack you around to try and steal your sweet sweet loot. The more computers you got, the faster your score climbs! When the time runs out, the player with the highest score wins!

RE is a simple 4 player free for all game.  It's fast, challenging, and a blast to play with a group of friends.  Nothing quite like smacking loot out of your friends hands and taking it for yourself.

 

Project Lead

Programming Lead

Art Lead / Characters

Enviro / Level Design

Environment Artist

3D Artist / Object Artist

Mark Proveau

Mike Egan

Patrick Carroll

Gabriel Lopes

Mike Dion

Alexander Salway

These UI elements were all created during the 48 hour Game Jam where my team and I produced the multiplayer game Robotic EMO-Loyees.  They are a good example of assets that had to be made very quickly, and still look as professional as possible.  They were made using Photoshop's blending tools, and digital painted elements.

DEV TEAM

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Screenshots

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